STEPHEN P. KAPUTSOS
XR & AI/CV ENGINEER
Exploring New Virtual Frontiers
AR/VR & AI/ML Engineer with well-developed abilities in the development of Unreal Engine 4 / 5 software tools, AI (ML & computer vision), and interactive experiences. Experienced in leading game development, AI (ML & computer vision), virtual production, and VR/AR (XR) engineering efforts. Very skilled in developing custom tools, APIs, 3D graphics & assets, AI, as well as networking and pipelines for Unreal Engine 4 / 5 and AI software. Outstanding people skills & team leadership abilities. Excellent verbal, written communication, and presentation skills. Versed in integration of AI, Computer Vision & hardware with virtual, AR/VR, and interactive experiences. Exceptional project management skills.
Also contributing his technical and creative expertise to digital and 3D productions at several studios, such as Tyto and OmniVoid, for film, immersive, and simulation applications. Well developed abilities in UI/UX for augmented, mixed, and virtual reality. Experienced in the development of virtual simulations, data visualizations, multimedia & film content, as well as mobile applications.
“We must not forget that XR's potential encompasses not only entertainment but our sensory and perceptual intelligence as well."
Stephen P. Kaputsos